#
# A DFF file path
# B Texture name
# C Normal map texture name
# D Normal map texture alpha mask name     --use "-" if texture has no alpha
# E Normal map texture filtering
# F Normal map texture u addressing
# G Normal map texture v addressing
# H Normal map texture has mipmaps
# I Reflection map texture name            --optional. If NM doesn't use reflection, skip these parameters
# J Reflection map texture alpha mask name --use "-" if texture has no alpha
# K Reflection map texture filtering
# L Reflection map texture u addressing
# M Reflection map texture v addressing
# N Reflection map texture has mipmaps
# O Reflection intensity
# P Modulate reflection map with normal map
#
# A           B     C       D E F G H I       J K L M N O   P           
# willard.dff windw windw_n - 6 1 1 0 windw_r - 6 1 1 0 2.0 1
# willard.dff wheel wheel_n - 6 1 1 0